
AI Built My Game -- Then the Art Got Weird - Dev Leader Weekly 159
Welcome to another issue of Dev Leader Weekly! In this issue, I discuss using AI agents, vertical slices, and human judgment to build a Unity game.
Browse articles on C#, .NET, AI, software engineering, and growing your career.
Showing 79–84 of 1088 articles

Welcome to another issue of Dev Leader Weekly! In this issue, I discuss using AI agents, vertical slices, and human judgment to build a Unity game.
Explore durable AI agents, practical AI development workflows, and free LLM tradeoffs. Plus C# pipeline benchmarks, EF Core performance, RAG security, and career advice.
Understand Vercel Eve's durable agent runtime, filesystem-first design, replay boundaries, and how C# applications connect through a version-pinned HTTP client.
Measure C# pipeline parallelism and throughput across sequential, async, item, stage, and data-parallel models without inventing performance claims or results.
Diagnose Specification Pattern performance in EF Core through translation boundaries, SQL inspection, query shape, command counts, plans, and measured evidence.
Learn RAG access control and data lifecycle patterns for .NET: server-derived scopes, tenant filters, provenance, revisions, deletion, caches, and audit trails.