Using Autofac With Unity3D
Learn why pairing Autofac with Unity3D through dependency injection can simplify building complex, reusable game systems and shared codebases.
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Learn why pairing Autofac with Unity3D through dependency injection can simplify building complex, reusable game systems and shared codebases.
Explore how graphs and trees can model game state data, inspired by a colleague's discussion on procedural generation and layered save systems.
Looking to get started using dependency injection with Autofac in your projects? Here's a quick primer on what it is and how to get going for your next project.
Learn how Unity3D 2018.1.1f1 defaults to .NET 3.5 and how to change the Scripting Runtime Version to use .NET 4.x assemblies in your game project.
Follow one blogger's first experiment with Google AdWords and Bing Ads, covering signup credits, keyword bidding, and early campaign spending choices.
Explore a specific content strategy for doubling down on strengths, covering audience growth, brand building, and reaching beyond a core programming readership.