Multiple C# Projects In Your Unity 3D Solution
Learn a practical workaround for referencing external C# projects and DLLs inside a Unity3D solution without losing your Visual Studio workflow.
Learn a practical workaround for referencing external C# projects and DLLs inside a Unity3D solution without losing your Visual Studio workflow.
Explores why simply announcing there's a problem falls short of true communication, and what leaders should expect when a team member raises an issue instead.