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Game Development

Game development content including the RPG Dev Weekly series, Unity tilemap techniques, the NoesisGUI framework, and behind-the-scenes streaming sessions.

Articles

ProjectXyz: Why I Started A Team For My Hobby Project

Discover why this developer opened his hobby RPG project ProjectXyz to a collaborator, and how passion and trust shaped the decision to build a team.

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Unity3D And How to Master Stitching Using Autofac

Learn a Unity3D pattern called Stitching that uses a dedicated Stitcher class to wire Autofac dependencies into MonoBehaviour components cleanly.

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Delta State Algorithm Creation Series

Preview a planned series that explores designing a delta state algorithm for layering save game patches over base game state during Unity3D development.

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