Multiple C# Projects In Your Unity 3D Solution

Problem:┬áVisual Studio and Unity Aren't Playing Nice! UPDATE: This is for older setups with Visual Studio and Unity. You may want to look at Assembly Definitions. I just started poking around in Unity 4.6 and I've been having a blast. I've made it to the point where I want to actually start hammering out some code, but I came across a bit of a problem: I want to start leveraging other projects I've written in my Unity solution while I'm in Visual Studio, and things are blowing up. So, what gives? Okay, so┬álet me start by explaining why I want to do this. I understand that if I'm making a simple game, I should have no problem breaking out my unity scripts into sub folders and organizing them to be nice and pretty. The problem I'm encountering is that I…

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