Video Stream – RPG Systems with Loot Generation
I asked on LinkedIn about whether or not people would be interested in a video stream that focused on programming, and I had some positive feedback. In order to test the waters, I decided I'd start with some system-design stuff given that I'm going through a bunch of practice with distributed systems. This is a bit of a change up from distributed systems in that this is interactions between co-located systems in a game framework I'm creating. Here's the video! In the video stream, what I'm trying to accomplish is finding a way to share information from particular domains to be used in other domain. I mean, that's the gist of it :) The complicated parts are: How do I keep domain information from leaking into other domainsHow do I control access to the information without globally exposing it (i.e.…