Using Autofac With Unity3D

Why Consider Using Autofac With Unity3D? I think using a dependency injection framework is really valuable when you're building a complex application, and in my opinion, a game built in…

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MyoSharp – Update On The Horizon

MyoSharp If you haven't checked it out already, my friend Tayfun and I created an open source C# wrapper for Thalmic's Myo. It's hosted on GitHub over here, so you…

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